AI Insights · Timothy · April 2022
Top 5 Hybridcasual Games on Android in Venezuela: Q1 2022
Discover the performance of the top 5 hybridcasual games on the Android platform in Venezuela during the first quarter of 2022, including trends in downloads, revenue, and active users.
In Q1 2022, the top 5 hybridcasual games on the Android platform in Venezuela displayed varying trends in downloads, revenue, and active users. Below, we delve into the performance of these games.
Rush Royale: Tower Defense TD saw a fluctuating trend in weekly revenue, peaking at around $227 in mid-January and then experiencing a decline, ending March with $99. Downloads peaked at 4.8K in mid-February before tapering off to 1.6K by the end of March. Active users increased significantly from 1.3K in late December to 7.8K by mid-February, before settling at 6.5K in late March.
Sniper 3D:Gun Shooting Games experienced a steady decline in weekly revenue, starting at $266 in late December and dropping to $25 by the end of March. Downloads initially surged to 13.4K in early January but gradually decreased to 3.2K by the end of the quarter. Active users also saw a downward trend from 78.2K at the start of the year to 35.1K by the end of March.
FRAG Pro Shooter had modest weekly revenue, peaking at $53 in mid-February, before diminishing to zero by the end of March. Downloads showed a mixed trend, peaking at 7.7K in early February and then dropping to 3.2K by late March. Active users reached a high of 35.7K in early February but decreased to 24K by the end of the quarter.
For Bomber Friends, weekly revenue remained low throughout the quarter, peaking at $52 in late February. Downloads saw a significant jump from 415 in early February to 2.9K by the end of the month, before settling at 1.8K in late March. Active users increased from 2.6K in early February to 6.2K by the end of the month, before slightly decreasing to 4.8K by the end of March.
Kingdom Guard: Tower Defense TD showed a steady increase in weekly revenue, starting at $3 in early January and reaching $47 by the end of March. Downloads peaked at 1.7K in late January and then saw a decline, ending the quarter with just 199. Active users steadily increased from 1.7K in late December to 2.9K by the end of January, before fluctuating and ending the quarter at 2.1K.
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